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Achieving the best aesthetics along with optimal functionality has always been my goal in all of my work.

I'm an aspiring 3D Game artist specializing in environment and prop modelling and texturing. 

Character design, modelling and texturing are also areas where I have interest in furthering my skills.

Click on the links above to have a look at some of my work.

A downloadable version of my resume is also available here.

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